wright.school

Is your kid's idea real?

A quick 2-minute check for parents. Free, and nothing to sign up for.

Most kids start with the thing they want to make: an app, a brand, a game. The ones who actually finish start somewhere else, with a real person and a real problem that person has. This checks whether your kid's idea has both.

1. Who is it for? One real person.

Not "kids" or "gamers." One actual person, with a name and an age. Like "my sister Aisha, 16."

2. What annoying thing does that person deal with?

The best clue that a problem is real: they already have a messy way of coping with it. A sticky note, a list in their phone, a group chat. Something a bit clumsy that they do anyway.

3. Could your kid actually give a first version to that person soon?

Just an idea for nowThis week

4. How often does that annoying thing happen?

Once in a whileEvery day

5. Could a simple first version be made in about a month of weekends?

If the idea needs logins, accounts, or "an AI" to work, that's a much bigger project. The first version should be small, something your kid could put together in a few weekends.

Needs lots of complex partsA kid could make it

Can your kid get it to them soon?
How often the problem happens
Small enough to actually make?

Start the free first lesson → Free, no card needed. The next step (the First Build Kit) is $29 one time, and you get your money back if nothing real gets made.